// THE COMBATANTS

Meet the Heroes

Eight warriors. Four classes. Two factions. Every hero is mirrored across the Order of the Nine and the Iron Paw Legion — same class, same kit, different fur. Pick the look; the fight plays the same.

// CLASS 01 OF 4 · MIRRORED ACROSS BOTH FACTIONS

Striker

Aggressive hunter. Built to find low-HP Kings and delete them.

// Order of the Nine

Scratch

A master of the blade, born in the neon alleys of the Upper City. Aggressive, fast, and built to hunt low-HP Kings before they ever see it coming.

// Iron Paw Legion

Rampage

The Legion's tip of the spear. Aggressive hunter with a beam-down burst — when Rampage drops onto a board, something dies.

// SHARED KIT — IDENTICAL ON BOTH SIDES. PICK THE FUR, NOT THE NUMBERS. (stats provisional)
Passive Ability

Aggression

Earns Attack perks two matches sooner than any other class — the offensive snowball starts early.

Ultimate Ability

Line Blast100

A roulette cycles through every living King, locks onto one, and fires a full line blast from its position. Devastating, with a twist of fate.

Combat Stats
Attack
100
Health
100
// CLASS 02 OF 4 · MIRRORED ACROSS BOTH FACTIONS

Guardian

Defensive tank. Shields the line and keeps your Kings standing.

// Order of the Nine

Iron Claw

Defensive tank. Shields the line.

// Iron Paw Legion

Brutus

Defensive tank. Shields the line.

// SHARED KIT — IDENTICAL ON BOTH SIDES. PICK THE FUR, NOT THE NUMBERS. (stats provisional)
Passive Ability

Fortitude

Earns Health perks two matches sooner — your Kings outlast the enemy by attrition.

Ultimate Ability

Power Slam80

Choose a King, then slam one adjacent tile (up, down, left or right). Guaranteed damage — and it clears blocks to set up your next match.

Combat Stats
Attack
80
Health
120
// CLASS 03 OF 4 · MIRRORED ACROSS BOTH FACTIONS

Assassin

Mobile burst killer. In, out, and a King down before the board settles.

// Order of the Nine

Shadow

Mobile burst killer. Teleport strikes.

// Iron Paw Legion

Ghost

Mobile burst killer. Teleport strikes.

// SHARED KIT — IDENTICAL ON BOTH SIDES. PICK THE FUR, NOT THE NUMBERS. (stats provisional)
Passive Ability

Evasion

Earns Teleport perks two matches sooner — mobility comes online fast.

Ultimate Ability

Teleport Strike120

Select your King, then an enemy King: teleport in, strike for 120, then warp to a random open tile on your side of the 7×7 board. Glass cannon — huge damage, low health.

Combat Stats
Attack
120
Health
80
// CLASS 04 OF 4 · MIRRORED ACROSS BOTH FACTIONS

Tactician

Disruptor. Drains the enemy's momentum and resets their progress bars.

// Order of the Nine

Cypher

Disruptor. Saps enemy momentum.

// Iron Paw Legion

Patchbite

Disruptor. Saps enemy momentum.

// SHARED KIT — IDENTICAL ON BOTH SIDES. PICK THE FUR, NOT THE NUMBERS. (stats provisional)
Passive Ability

Foresight

Earns every perk type two matches sooner — flexible access to the whole toolkit.

Ultimate Ability

Progress Wipe−20%

Drains 20% from the enemy's Ultimate and Perk bars at once, resetting their momentum. Upgradeable to 50% and beyond at higher tiers.

Combat Stats
Attack
90
Health
110
// SAME KIT. DIFFERENT FUR.

The Only Choice Is Whose Side

The numbers are mirrored. The war isn't. Enlist, then learn how the board really works.